Mejía Gracia, César Augusto, Rodrigo Aryan Hernández García, y Maridalia Ladrón de Guevara Smith. «The Potential of Augmented Reality and Gamification in Higher Education. A Case Study on Usability». Praxis 21, no. 2 (mayo 2, 2025). Accedido junio 7, 2025. https://umapp002.unimagdalena.edu.co/index.php/praxis/article/view/6184.